Tuesday, November 30, 2004

Ball-tearingly cool showreel

Cel shading in LW

A Spinquad thread repository for Celshading tips
- great starting point with a lot of info from "Celshader"

Friday, November 26, 2004

Thursday, November 25, 2004

Tute: copy and paste UVs

"Hi Guys, I´ve seen a couple of threads on various forums about copying and pasting UV´s from one object to the other, given both share the same pointorder. As example you want to texture your model with a UVmap you made in LightWave but want the displacementmap to have the cool but cryptic GUV Tiles from Zbrush. A lot of answeres on these threads where like: "It´s impossible, do it with maya" or something like that. I even saw people saying that who i thought should know better, but that´s ok. i looked in the doc´s and it is not mentioned there so i guess it´s ok not to know the way to do it. I found a way like i guess others too, so i will share it with those who didn´t."

The tute is on Spinquad
Here is the CGtalk thread which inspired the tute

LW -> Quake3

CGtalk thread

Wednesday, November 24, 2004

Tuesday, November 23, 2004

Street Texture & Striping

In depth very clear tute

DOOM type ref photos

Mayang Texture site

Streetwise Tute - Tesselator

Awesome tutorial for making roads (and it looks like a lot of other useful info as well)

Tadeo Jones

Lightwave short film

Jack the Worm

Downloadable cartoon worm model

Shaolin Monk - Pisong

Wow.
Great facial animation test there too, wires, body to come...

Alix - by Astro

Hot bondage sheninja - I'm blushing

Monday, November 22, 2004

New Motionbuilder Forums

Old Kaydara ones are still there, but there's these new ones at Alias

Eadweard Muybridge walk cycles

Carpaint

Layered specular+reflection plugin, called CarPaint.

MT timeline - free plugin

MT Timeline is an alternative to LightWave's internal timeline.
Its advantages are that it can be placed anywhere (even outside the LightWave window), it has an advanced zooming feature that allows you to zoom in on to a section of the timeline, and, you can add/remove markers and skip to the next or previous ones.

Friday, November 19, 2004

Character Studio tute

Wardevil

AWN Article: Adult Animation 2004

Talks about surge in adult animation, Adult Swim etc.

Cloth Bones

I think I already posted this but anyway...

I don't get what's good about it? You have to calculate first - what's the difference between this and ClothFX?

Lip Service

Demo

Release version

Thursday, November 18, 2004

Tuesday, November 16, 2004

FPrime Render - broadcast quality

Newtek Thread discussion

Plugins from Kevin Phillips

- weld pairs (select multiple pairs of points and weld them in 1 go)

and

- weld strip (select a row of points, then select the row to weld them to, and weld)

Instructions are in the ReadMe-file.

Monday, November 15, 2004

Modeler to Modo

CGtalk thread discussing the pros cons and speed bumps involved in moving from Lightwave's Modeler to Modo

Friday, November 12, 2004

Glowing texture discussion - newtek forum

FPrime & Sas

(FPrime and) Compositing

Kvaalen's Aquaman

Has a cool little reflection tute in this Spinquad model WIP thread

Rendering discussion

Mocap talk

Visual Marker - cheap Mocap solution which might be worth exploring

Making games with LW

Some relevant gems in there like discussion of game engines, texture and poly sizes/limits etc.

Aurora's diary for LW8 cartoon character books

Awesome "diary" by Aurora as he runs through the tutes in this book.

Also well worth a look when you get the book for the errata, tips and FAQ type info.

astro-sanchez - character: Nixx thread

Very cool model WIP thread, lots of great wires to study

Thursday, November 11, 2004

Pisong BMX thread - insane level of coolness

- Wires to study
- scene to download and pick apart
- skin texture to look at
- insane coolness to bask in

Wednesday, November 10, 2004

Wires to study

More video tutes from Proton

Using Gradients and Particle Age

This demo shows one of the many uses of gradients when working with LightWave's particle system.

Particle Demo

Creating Custom Tabs

LightWave allows you to customize your interface in many ways. This demo walks you through setting up a custom tab to your interface.

Add Tabs Demo

SpinQuads Tool

This demo shows how easy it is to clean up polygon flow using this powerful tool.


Spinquads in Action

C-bend

Bend foreground geometry with spline in background layer

Tuesday, November 09, 2004

Stop Motion effect in LW

Effects on channels, and lots more tips on getting this looking right

Sunday, November 07, 2004

Ultrapatcher

This lascript is just like autopatcher, but better in that you have splines in foreground layer, select a background layer as destination for patched geometry, and once you run it gives you the option to flip polys.

This will speed spline patching workflow - nice!

Decimate - better than Qemloss

Tool for reducing polys and keeping your UV and weight info

SSS thread - CG chat

This CGchat thread has some interesting SSS work done with incidence translucency layers (I think)

Saturday, November 06, 2004

Modeling Tutes

Joan of Arc

Hand Tute

UV Chalk

UV Chalk allows you to sketch on an textured object in Lightwave's Modeler. After a uv map in created and a image loaded, UV Chalk will pop up it's own interface where you can sketch on a model and save the resulting image. Nice way to test UV maps and sketch out a rough texture with your UV's.

Friday, November 05, 2004

Silo 3 released

Topology pen sounds cool.
A little over $100 US, point upgrades free.
This might be worth looking into...

Wednesday, November 03, 2004

Tuesday, November 02, 2004

justsopw.js

Use justsopw.js to display your larger images rather than an entire new window

The nice thing about justsopw.js is that the pop-up is the correct size
and closes at the next mouse/key click, thus making it harder for people
to save off your images.

3DA

Babelfish