Monday, July 19, 2004

EASY IK/FK blending

Check it out. He's talking about writing a tute, doesn't sound too hard though from the Newtek forum link.

UPDATE: Tudor has updated that Newtek thread, and also added to the Spinquad rigging thread

DOWNLOAD Tudor's example file HERE

"The only downside with this is that the hand deform bone and the arm deform bones are not connected, so you cannot get proper joint compensation or muscle bulging..

Forgot to mention this in the last post.
the FK (animation) chain should be set to 0% strenght exept for the hand.
the deform chain should be the deforming chain up to the hand.
Ofcourse the IK chain should not influence anything at all."

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