Newtek forum thread:
http://vbulletin.newtek.com/showthread.php?s=&threadid=25645
"Multiple texture layers with alpha did not work correctly, must have once again interpreted the SDK wrong...
I also could reduce memory requirements sigificantly and improve update performance a little.
A new option allows using the normals of the undisplaced mesh, i.e. previous displacement won't affect the normals (however this also includes bones from what i understand)"
Monday, July 12, 2004
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